Here is an excellent tutorial by mI9z migs. Link from here.
I found it a bit tricky to move from max, to cinema 4d to sketchup, nevertheless it worked with him.
Export-Import Errors
I. This is the most common pop-up error we see during export from max to 3ds.
II. This is the usual import result in sketchup.
The Workflow:
A. export the max model to .obj instead of 3ds.
u can specify here what to group in the model upon export, kung by material, etc.
B. Import the .obj file to Cinema4D:
* As much as possible, delete all vrayt materials in the scene.
C. Export the file in C4D to 3ds, then import to sketchup.
Here's the result:
*This is just my personal experiences.
Hope this help.
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