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Saturday, 23 April 2011

Product Modelling using SketchUp

This is a quick tutorial to do a model using some blueprints.



using photoshop, I seperated all the views and saved them into separate files. I then imported them to SketchUP and set up like the view below.



Trace the outline of the top and side view and use the push pull tool.




Select all, choose Edit/intersect/intersect with model. Erase unwanted edges


Remap the textures (side-top etc.). select all and smoth edges tool.Voila! This is now ready for rendering. A small caution, do not place this closer to the camera. This is not a high poly model, but we just use the projected texture to a low poly boxy model.

2 comments:

  1. galing sir nomer!parati po ako dito sa blog nyo.hehe

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  2. good to know bro. enjoy. try to visit also my other one. here plenty of tutorials www.sketchupvrayresources.blogspot.com.. here kase gagawin ko exclusive na mga tutorial ko. duon ay mapa mga tutorial ng mabibigat sa visualization.

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