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You will find on this blog a collection of my work mostly done in Google SketchUp and Rendered in either Vray for Sketchup, Hypershot, Vray Max, LightUp and Podium.

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Sunday, 29 April 2012

Modeling my Igorot Chair

Here is a quick workflow on how I modeled this chair.

Step 1: Basically I have this reference image. I traced the image using blocks.

For the hand, I used blocks, and used move tool and round edges tool using the simple chamfer tool.

Here is the one with projected texture
Then I mirror the finished model before using SDS tool with 2 iterations
Here is the finished top part

For the legs I used again a simple rectangular tool, I copied the one edge then subdivided it. then I moved/scaled each subdivision, afterwards I used SDS with 1 iteration.
For the circular part, I modeled it using an octagonal shape, applied round corner with only 1 side.
After chamfering both face, again I used SDS with 2 iterations.
I used sculpt tool to relax and displaced some edges.

Here is the model. For the leg behind, its almost similar with the front legs.
Finished Model

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Bedroom Interior Rendering

Bedroom Interior Rendering